561 Harris Street Sydney New South Wales 2007
CRICOS course code: 075773A
Level of study: Undergraduate
The Bachelor degree combines interactivity, game engineering and programming with traditional art practice and animation. Master game-engine scripting and the core technical knowledge required to create interactive game play; design and create animated characters and environments; and develop unique game-play mechanics to build worlds you can lose yourself in.
Students can elect to study character rigging, digital composition and motion capture for real-time games animation and cinematic, and will graduate with a games concept in a process that emulates real-world production and a developed show reel.
Careers in the Industry
The positive impact of gamification is increasingly being used in a diverse range of roles as a method of communication. Aside from the billion-dollar gaming industry, JMC graduates find work in education and training, planning, corporate business, advertising and many other sectors.
Hit the ground running with a full suite of gaming development tools, from practical hands-on experience, knowledge of all the leading gaming software, strong design capabilities and a savvy and adept gaming portfolio that shows off your skills.
Specific roles may include
Click here for more details on this course.
Brisbane Campus75 Grey Street
Evidence of successful completion of a senior Secondary School certificate (transcripts and certificate must be translated and certified.
You must be at least 18 years of age on commencement of studies.
JMC Academy recognises IELTS, TOEFL, Cambridge and Pearson English Test scores taken within two years prior to the start of JMC studies.
An overall score of 6.0 with no single band score below 5.5
iBT: 73 overall with a minimum writing score of 18
Pearson English Test (PTE): 50-57
Cambridge English Test: C1 Advanced overall score of 169